
INSTRUCTIONAL DESIGN
THAT MEETS THE NEEDS OF TEACHERS AND LEARNERS
With a Master of Science in Education, Learning Design and Technology, I know how to create instruction that helps students understand and retain information. Below are a few examples.
WRITING A PITCH LETTER (PDF)
These planning documents and instructional materials were created -- using the ADDIE Method -- for a module on proposing stories to editors.
This Canvas module was created using the Rapid Prototyping Method to teach undergraduates about interviewing sources. (To see the full course, you'll need to create a Canvas account.)
WRITING FOR SEO (PDF)
This case study involves an evaluation report for a training program to teach print writers how to craft copy with SEO in mind.
COPYRIGHT LAW (PDF)
Using a Cognitive Information Processing approach, this training package teaches undergraduates about the basics of copyright law and how to apply it in everyday scenarios.
The perfect mix of mystery, humor, and
legal content, this online game tests a student's ability to apply what they've learned about wiretapping, the Freedom of Information Act, intrusion into seclusion, trespassing, defamation, and shield law.

BE THE DEAN OF FUN
In this video, I explain my approach to building a supportive classroom culture to professors at Rutgers University's 2018 Active Learning Symposium.
Communicating Your Care
As a part of my role at Lumanity, I wrote and developed this presentation for the ALK Positive Summit in July 2022. The presentation offers ideas for enhancing conversations with healthcare professionals, to help ensure patients are getting the best care at each stage of their journey. It also suggests key topics for discussion, and questions to pose.